S!DESIGN
Why Design?
Getting Started
Getting Good
The Course
Areas of Design
Design Cycle
Rules of Design
Understanding Aesthetics
>
Space
Line
Colour
Texture
Size
Shape
Annotating
Analysing
Research
Visual Literacy
Blender Workshops
>
Blender Workshops_1
Blender Workshops_2
Blender Workshops_3
Blender Workshops_4
Blender Workshops_5
Blender Workshops_6
SACE Art Show
CDW Student Work
Trinity College
>
2011
2012
2013
2014
>
REVOLUTION Exhibition Opening
2015
Awards
Visual Study 30%
Understanding Architecture
>
Define
>
Symmetry
Asymmetry
Proportion
Scale
Skin
Analysis
Brief
Site Analysis
Concieve
>
Shape Studies
Model Making
Propaganda vs Advertising
>
Define
>
Terminology
Analysis
Propaganda (Examples)
Concieve
>
Grid Layout
Thumbnails
Refine
>
Refinements
Produce
>
Produce
Assessment Design Criteria
Performance Standards
Visual Literacy
Folio 40%
FOLIO: OPTION 1
>
Checklist 1
Folio Example
>
Define
>
Define (Example)
Conceive
>
Conceive (Example)
Refine
>
REFINE (Example)
Illustrator
>
Illustrator Exercises
Resources
Holiday Homework
Analysing and Annotating Designs
>
Examples
FOLIO: OPTION 2
>
Checklist 2
Folio Example
>
Define
>
Define (Example)
Conceive
>
Conceive (Example)
Refine
>
Refine (Example)
Resources
Analysing and Annotating Designs
FOLIO: OPTION 3
>
Checklist 3
Folio Example
>
Define
>
Define (Example)
Conceive
>
Concieve (Example)
Refine
>
Refine (Example)
Resources
Analysing and Annotating Designs
Assessment Design Criteria
Performance Standards
Visual Literacy
PRACTICAL 30%
Practical: Option 1
>
PRACTICAL (Example)
Practical: Option 2
>
PRODUCE (Example)
Practical: Option 3
>
Practical (Example)
Practitioners Statement
>
Practitioners Statement Examples
Performance Standards
Assessment Design Criteria
Performance Standards
Visual Literacy
Resources
>
Practical Template (Landscape)
Practical Template (Portrait)
Further Study
Essential guide of words to use throughout your Folio to meet criteria
AS2
:
https://designschool.canva.com/design-elements-principles/
Why Design?
Getting Started
Getting Good
The Course
Areas of Design
Design Cycle
Rules of Design
Understanding Aesthetics
>
Space
Line
Colour
Texture
Size
Shape
Annotating
Analysing
Research
Visual Literacy
Blender Workshops
>
Blender Workshops_1
Blender Workshops_2
Blender Workshops_3
Blender Workshops_4
Blender Workshops_5
Blender Workshops_6
SACE Art Show
CDW Student Work
Trinity College
>
2011
2012
2013
2014
>
REVOLUTION Exhibition Opening
2015
Awards
Visual Study 30%
Understanding Architecture
>
Define
>
Symmetry
Asymmetry
Proportion
Scale
Skin
Analysis
Brief
Site Analysis
Concieve
>
Shape Studies
Model Making
Propaganda vs Advertising
>
Define
>
Terminology
Analysis
Propaganda (Examples)
Concieve
>
Grid Layout
Thumbnails
Refine
>
Refinements
Produce
>
Produce
Assessment Design Criteria
Performance Standards
Visual Literacy
Folio 40%
FOLIO: OPTION 1
>
Checklist 1
Folio Example
>
Define
>
Define (Example)
Conceive
>
Conceive (Example)
Refine
>
REFINE (Example)
Illustrator
>
Illustrator Exercises
Resources
Holiday Homework
Analysing and Annotating Designs
>
Examples
FOLIO: OPTION 2
>
Checklist 2
Folio Example
>
Define
>
Define (Example)
Conceive
>
Conceive (Example)
Refine
>
Refine (Example)
Resources
Analysing and Annotating Designs
FOLIO: OPTION 3
>
Checklist 3
Folio Example
>
Define
>
Define (Example)
Conceive
>
Concieve (Example)
Refine
>
Refine (Example)
Resources
Analysing and Annotating Designs
Assessment Design Criteria
Performance Standards
Visual Literacy
PRACTICAL 30%
Practical: Option 1
>
PRACTICAL (Example)
Practical: Option 2
>
PRODUCE (Example)
Practical: Option 3
>
Practical (Example)
Practitioners Statement
>
Practitioners Statement Examples
Performance Standards
Assessment Design Criteria
Performance Standards
Visual Literacy
Resources
>
Practical Template (Landscape)
Practical Template (Portrait)
Further Study