LINKS:
For examples of a B+ Folio: http://www.sace.sa.edu.au/documents/652891/771b65e3-aa7e-4ae8-9739-e697448a1a16 http://www.sace.sa.edu.au/documents/652891/160f9342-7ca8-4ced-9a4c-1d07096c548a For examples of a C+ Folio: http://www.sace.sa.edu.au/documents/652891/f8e7db1e-98f3-41dd-96e1-d0f475095e18 For examples of a C Folio: http://www.sace.sa.edu.au/documents/652891/5a071af6-aa1b-4c63-8da8-1d04a8600e13 http://www.sace.sa.edu.au/documents/652891/27185643-a415-4c42-a090-b3cf9645bc1b http://www.sace.sa.edu.au/documents/652891/40487039-f5aa-450f-93b3-ca3bb524e9ca BOOKS
Aristides J. (2011). Lessons in Classical Drawing: Essential Techniques from Inside the Atelier. New York: Watson-Guptill. Bridgman G.B. (1973). Constructive Anatomy. New York. Dover. Edidin R. (2013) The Art of the Last of Us. Milwaukie: Dark Horse Books Gurney J. (2010). Color and Light: A Guide for the Realist Painter. Kansas City: Andrews McMeel Publishing. Gurney J. (2009). Imaginative Realism: How to Paint What Doesn't Exist. Kansas City: Andrews McMeel Publishing. Hampton M. (2013) Figure Drawing: Design and Invention China: M. Hampton Hogarth B. (1996) Dynamic Figure Drawing. New York: Watson-Guptill. Imagine FX. (2011). Fantasy Creatures. London: Herron. Le K; Yamada M; Yoon F; Robertson S. (2005). The Skilful Huntsman. Culver City: Design Press Studios. Lee S; Buscema J. (1978) How to Draw Comics the Marvel Way. New York: Fireside Robertson S. (2013). How to Draw: drawing and sketching objects and environments from your imagination. Culver City: Design Studio Press. Whitlatch T. (2010). Animals: Real and Imagined. Culver City: Design Studio Press. |
Technical Starting Points
DVD Anthony Jones - Character Design Part 1 [Motion Picture]. Aaron Sims - Gnomon Workshop (Director). Designing Creatures in Adobe Photoshop [Motion Picture]. Carlo Arellano - CDW Studios (Director). Creature Design for Games [Motion Picture]. Carlos Huante- Gnomon Workshop (Director). The Techniques of Carlos Huante [Motion Picture]. James Gurney- James Gurney (Director). How I Paint Dinosaurs. [Motion Picture]. Johnny Fraser Allen- Gnomon Workshop (Director). Character Concept Design [Motion Picture]. Keith Thompson- Gnomon Workshop (Director). Character Design Techniques [Motion Picture]. Marshall Vandruff- Gnomon Workshop (Director). Introduction to Animal Anatomy [Motion Picture]. Neville Page- Gnomon Workshop (Director). The Techniques of Neville Page [Motion Picture]. Sang Jung Lee- Gnomon Workshop (Director). Creature and Character Design [Motion Picture]. Terry Lane- CDW Studios (Director). Visual Development for Games [Motion Picture]. Terryl Whitlatch- Gnomon Workshop (Director). Creature Design [Motion Picture]. Wayne Barlowe- Gnomon Workshop (Director). Designing and Rendering Fantasy Characters in Pencil [Motion Picture]. For interviews with Professional Designers: Sharrad K, Thomas M. (2013). Creative Essence: Creatures. Adelaide: Ballistic Publishing. Wade D, Snonswell M. (2005) d'artiste: Digital Painting. Mylor: Ballistic Publishing Wade D, Hellard P. (2007) d'artiste: Character Modeling 2. Mylor: Ballistic Publishing Wade D, Hellard P. (2008) d'artiste: Concept Art. Mylor: Ballistic Publishing Wade D. (2011) d'artiste: Character Design. Mylor: Ballistic Publishing Wade D. (2012) d'artiste: Fashion Design. Mylor: Ballistic Publishing DESIGNERS Feng Zhu http://fengzhudesign.com/ Aaron Sims http://asc-vfx.com/ Neville Page http://www.nevillepage.com/ Carlo Arellano http://chainsawart.blogspot.com.au/ Anthony Jones http://www.robotpencil.net/portfolio-anthony Terry Lane http://tezportfolio.blogspot.com.au/ Wayne Barlowe https://waynebarlowe.wordpress.com/ Terryl Whitlatch http://talesofamalthea.com/ Carlos Huante http://galleryanatom.squarespace.com/ James Gurney http://jamesgurney.com/site/ Jerad S Marantz http://jeradsmarantz.blogspot.com.au/ Sang Jun Lee http://www.sangjunart.com/index.html Keith Thompson http://www.keiththompsonart.com/ Kilian Plunkett http://kilianplunkett.blogspot.com.au/ |